Character design based on emotions

Timeline: 2 weeks

This was a 2 week project where I designed three characters based on 3 emotions - happy, stressed and angry. This was my first ever project on Blender where I understood how to model, color, basics of animation, grease pencil and nodes.


See the characters below!

Happy:

I thought of all the things which make a character look happy. Since childhood depicts happiness better, I made a girl frolicking around. I used bright yellow for her frock. I explored the hair and bubble particles along with grease pencil.

Stressed:

This is a mixture of different emotions including sadness and anger. This character shows us the tired life of an overworked employee with overgrown hair who regularly smokes and drinks. I used unsymmetrical elements for the body to symbolise imbalance like those stacked rocks.

Iterations

Angry:

For this emotion I used pointy elements and shades of red to show blazing sun sort of anger. The walk is more robotic, outward and purposeful. There are thorns on its arms and legs. I explored the head exploding animation as well.

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